AI Insights · Timothy · December 2023
Top 5 2D Cartoon Games in Italy Q4 2023
In Q4 2023, the top 5 2D cartoon games in Italy showed varied performance trends in downloads, revenue, and weekly active users. Data from Sensor Tower reveals detailed insights.
During the fourth quarter of 2023, the top 5 2D cartoon games on a unified platform in Italy showcased diverse trends in downloads, revenue, and weekly active users. Here’s a closer look at their performance based on data from Sensor Tower.
Coin Master from Moon Active saw weekly revenue fluctuating between approximately $456K and $526K, peaking in mid-December. Downloads varied, with a noticeable spike to 14.6K in late October, followed by a decline and another rise to 13.3K in the final week of December. Weekly active users showed a slight decline initially, from 320.6K to 298.6K in early November, before stabilizing around 301.9K by the end of December.
King's Candy Crush Saga experienced varied weekly revenue, ranging between $294K and $361K, with the highest revenue in late September. Downloads peaked at 17.5K in the last week of December. Active users saw a gradual decline from 287.9K in late September to 250.5K in early December, with a rebound to 280.1K by the end of the quarter.
Royal Match by Dream Games generated weekly revenue between $243K and $297K, peaking in mid-December. Downloads fluctuated, reaching a high of 49.9K in the final week of December. Weekly active users declined from 779.6K in late September to 688.2K in late November before recovering to 733.9K by the end of December.
Empires & Puzzles: Match 3 RPG from Small Giant Games showed weekly revenue ranging from $100K to $134K, peaking in late September. Downloads were relatively stable, with a slight increase to 1.2K in mid-December. Active users fluctuated, starting at 46.6K in late September, dipping in October, and recovering to 46.6K by mid-December.
Supercell's Clash of Clans had varied weekly revenue between $51K and $207K, with the highest revenue in mid-December. Downloads peaked at 12.7K in late November. Weekly active users showed an overall upward trend, growing from 1.7M in late September to 2M in mid-December, though there was a slight dip to 1.8M in the final week of December.
For more detailed insights and data, visit Sensor Tower.